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This book is intended for a second undergraduate course in computer science. I assume that the reader is familiar with the basic control structures of Java or C and with elementary concepts such as variables and decomposing a problem into functions (methods). Only a pre-calculus level of mathematics is expected.
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Visual Basic Game Programming for Teens, Third Edition teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills and build upon them. This new edition features almost entirely new content from the previous edition and readers will also learn game tool creation, animation skills, and graphics programming.

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Introduction to MATLAB® with Numerical Preliminaries provides thorough training for using MATLAB software with an emphasis on scientific computing. Readers learn how to apply their knowledge to a variety of fields, including linear algebra, probability, finance, ecology, and discrete mathematics. The text carefully balances its coverage among four pedagogical components: analytic concepts, geometric concepts, programs and algorithms, and applications. Detailed problem sets build the reader's understanding and competence in each of these areas.
All the tools needed to master and exploit all the powerful features of MATLAB are provided :
  • "Exercises for the Reader," used throughout the text, that test readers' understanding of key concepts, helping them to move on to more advanced topics and applications (complete solutions are given in an appendix)
  • Illustrative examples, provided throughout the text, that demonstrate MATLAB's ability to analyze an assortment of datasets
  • Extensive coverage of MATLAB's graphical capabilities, enabling readers to express solutions to problems using high-quality graphics
  • Explanations that are rigorous, yet written in a very accessible, user-friendly style
  • Extensive problem sets, provided at the end of each section, that enable readers to apply their knowledge
As one of the most popular mathematical software packages used in a wide range of fields including biology, physics, engineering, business, and finance, this is essential knowledge for anyone who may need to analyze data. Moreover, the author proves how easy MATLAB is to learn, including mastering its tremendous graphical capabilities. All that is needed is a basic understanding of single variable calculus. This is an excellent text for any course in MATLAB or scientific computing. Additionally, it serves as a supplementary text for any mathematics or science course that makes use of MATLAB.

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The professional programmer’s Deitel® guide to Java™ development and the powerful Java platform Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java language and Java APIs in depth. The book presents concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code walkthroughs and program outputs. The book features 200+ complete Java programs with 18,000+ lines of proven Java code, and hundreds of tips that will help you build robust applications.

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The At the time of writing this book, we – the authors – are all working for a technology company that produces software, and more. Not on the same project or product, though. Yet we have all been called to support customers and colleagues when it came to debugging C and C++ programs – as part of our software engineering work, because we produce tools that let users write optimized simulation programs, or simply because we happen to develop debugging tools. And we kept repeating the same fundamental techniques, time and again, as there was no good textbook on debugging we could refer to.

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The overall structure and organization of the fourth edition is similar to the third edition.Thus, if you have been using the third edition, you will feel right at home with the fourth edition. Most of the changes to the fourth edition involve updating and expanding the coverage throughout. In some cases, additional details were added. In other cases, the presentation of a topic was improved. In still other situations, descriptions were modernized to reflect the current programming environment. Several new sections were also added. In Part One, the relationship of C++ to the new C standard, called C99, is noted where appropriate.

Two appendices were also added. The first described the extended keywords defined by Microsoft that are used for creating managed code for the .NET Framework. The second shows off an area of personal interest: robotics. Robotics has long been a hobby of mine and I thought that many readers would find my experimental robot to be of interest. Most of the software that drives it is, of course, written in C++! Finally, all code examples were retested against the current crop of compilers, including Microsoft’s Visual Studio .NET and Borland’s C++ Builder.

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